Concept Design II
Analysis of game characters, basics of general principles of character design, anatomical character analysis, definition of characteristic movement, definition of usability principles of the character in different media suitable for the scenario in game design, creation of digitally supported character design (via Adobe illustrator and Adobe Photoshop), character board design, graphic interface designs. Basic topics such as character animation, background design, camera movements and character connections will be covered.
| Course Credit | Credit Fees | ECTS Credit | Season | Language | Lecturer | Course Calendar |
|---|---|---|---|---|---|---|
| 2 | 4 | SPRING | Turkish | Updating |

